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Generic AI Traffic Pilatus

Current Version 1.0 by EzRyder
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Version 1.0
Initial Release May 03, 2021
Last Updated May 03, 2021
File Size 143.74 MB
Downloads 594
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Drag and Drop

This is a proof of concept and training project I did just to learn blender and the sdk workflow for creating an aircraft.

I imported and exported the Generic TurboProp AI Traffic Aircraft, adding back the textures and animations with blender, then compiled the new version using the fspackagetool.

I made use of the TBM interior model, so its all 'native' in that respect.
I also did some small tweaks to the flight model but that could probably use some more work.

Its usable but i would not say its a great plane addition, just a fun project that I learned a lot making.


Installation: Copy the "generic-pilatus-pc12" folder into your Community folder.


Pretty empty over here.


Pretty empty over here.

  • Launched May 03, 2021

    Initial release of this file just launched. Welcome aboard!


Pretty empty over here.


11 Comments
  • alancastel
    8 day(s) ago
    To Mr. EzRyder
    One the one hand I'm not sure whether I have fully understood some of the simmers' comments, so forgive me about this, on the other hand we are all allowed to experiment till Perfection. That being said, what you have tried here, is very well done. Yes, there might be some tiny flaws, but as a whole the aicraft flies and behaves smoothly.! My respects for your work. Thank you for this upload. Please carry on.! AlanCastel
  • smokey765x39
    8 day(s) ago
    Hey, phkem, I really enjoyed flying the airplane, the cockpit works as well as any in the MSFS fleet, even some payware. I understand it is a bit derivative, but so what, why reinvent the wheel. Just make it roll better.

    I would encourage you to keep going, further, higher, faster, baby.
  • ChrisPiAviation
    8 day(s) ago
    No wings, no prop, basically no exterior model visible in cockpit view. Not good at all unfortunately.
    • EzRyder
      8 day(s) ago
      i agree, as stated this was a learning project, not really intended to be an aircraft addition, in which i used the TBM interior model - you can easily turn on the exterior visibility from the cockpit via the model.cfg but in this case if you do the wings and cowl (of the wrong exterior) block half your side and forward views
      its kinda the same on the ATR 72-600 except this is all native rather than an fsx conversion

      if/when i figure out how to add instruments i 'may' revisit this project to add them on the default (low poly) interior that comes with this generic ai plane (the one you see from 3rd view)
      but even that would likely not be up to msfs standards for a learning project
  • Hans1593
    9 day(s) ago
    Very nice work and good flying airplane. This will be perfect when it get wingviews😊
    • ChrisPiAviation
      8 day(s) ago
      How should it get wingviews? There aren't even wings visible in Cockpit View 😂
  • iliketrains
    9 day(s) ago
    Could you please make the pc 24.
  • CaptJohnCoPPickles
    9 day(s) ago
    WOO HOO! New content, sleek & sexy! I got the 13th download! All we need now are all Red, Black, Chrome livieries! 11/10 EzRyder! 😀
    Any chance you can do the PC-24? ;-p
    • EzRyder
      9 day(s) ago
      Is that a default ai aircraft? i did not make this model from scratch, thats still way beyond my abilities. There is a "generic private jet" in game i could convert but the default thumb wrongly shows a twin prop 😋 so im not sure what it even looks like
    • CaptJohnCoPPickles
      9 day(s) ago
      Oh yah...Sorry...I got so excited with your sleek & sexy new offering. My head was still up in the clouds and my eyes/brain somehow omited the word "ai". Silly me ;-p
  • bilyaswakili75
    9 day(s) ago
    nice improvement 😊

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This Flight Simulator 2020 Mod was created by EzRyder and shared in Aircraft » General Aviation for Microsoft Flight Simulator.

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