Current Version 1.0.3
Initial Release 02. October 2021
Last Updated 14. January 2022
File Size 285.08 MB
Downloads 6,487

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Ever wished the Icon A5 had a sister?

Ready to land just about anywhere, the MXA is a fictional aircraft in the Light Sport Amphibious category. With an exterior design similar to the Lisa Akoya, the airframe's core dimensions have been tested and proven. Post SU7 Beta, this aircraft has gotten an entire rebuild from 3D model, flight model, PBR textures, a modern rewrite of all code elements, better ensuring a stable transition between future sim updates, and so much more. I really want to push the bar for freeware. Huge thanks to my GotFriends partners TwoSeventy270 for the fantastic work on interior texturing, and Jonx for cirtical XML code help.

MXA shares the same design language as the aircraft seen in an upcoming eVTOL Flight Simulator, Nextera, being built on Unreal Engine.

For exclusive early alpha access to Nextera, check out and join the discord

Pretty empty over here.

Pretty empty over here.

  • Version 1.0.3 January 14, 2022

    Landing gear light hotfix (Sorry! missed last build)

  • Version 1.0.2 January 14, 2022

    Massive Redux to MXA (v1.02)

    - Fixed parking brake not working with keybinds and HOTAS
    - Fixed spawning in air at 160kts sometimes causing the airframe to break

    - Added clickable interactions to flaps, landing gear
    - Added wheel animations that now spin, and blur based on speed
    - Added multiple sounds to interactive items like baro knob, flaps leavers, switches, etc..
    - Added cockpit tooltips on interactive items
    - Added red speed tape on PFD

    - Animated ELT switch with sound and lights
    - Made air vent knobs separately adjustable
    - Made all major control animations linear (better accurate visual representation)
    - Smoother propeller visuals for both slow, and blurred spinning animations
    - Minor flight model tweaks to flaps and drag

    - Converted remaining code to Asobo XML *This now means the MXA is 100% new code structure and is less likely to break in the future as it has absolutely 0 legacy code / custom anim liabilities
    - XML, CFG, and FLT cleanup

  • Version 1.0.1 January 13, 2022

    I did an entire overhaul to address issues with SU7
    - New XML code, modern Asobo standard
    - Working glareshield light
    - New 3D modeling with interactive elements, air vents, working canopy, etc..
    - Sounds for interactions
    - Flight model fixes that caused aircraft to tip on its nose on ground
    - Entire UV unwrap and fix for repaint of full PBR workflow
    - Canopy glass scratches and dirt
    - Secondary display now MFD rather than two duplicate PFDs
    - Entire rework of interior textures by TwoSeventy270
    - Repaint of three most used liveries

  • Launched October 02, 2021

    Initial release of this file just launched. Welcome aboard!