V3.0 - Multiple changes including:
- Added United 787 back on the flight line with corrected textures
- Added hand modeled Dreamlifter Operations center
- Added static Dreamlifter (LCF)
- Added hand modeled Future of Flight Museum, replacing the google model
V2.91 - I finally figured out what the issue was with the static Boeing airplanes and have removed the color enomolies (turned out to be a normals issue). WIth that issue being fixed, I could add a shiny finish to each model.
V2.9 - Added hand modeled airport fire station, added additional lighting throughout the airfield and added more details to Boeing paint hangers #1 and #2.
V2.8 - Mutiple changes including:
- Added hand modeled ATS facilities
- Replaced Boeing doghouse model with 2 high detail versions
- Added Regal Air office building
- Revised tower model to add more detail
- Revised terminal model to add more detail
- Added details around terminal
- Removed the AI generated blocky trees around the field perimeter
- Revised fencing
V2.71 - Fixed error associated with blender scaling, causing the objects to load in late. This update sets the blender scale to 1:1, allowing assets to spawn in sim at normal distances. Also fixed the textures on the composite wing building.
V2.7 - Replaced the Google Boeing Delivery Center and Paint Hangers with hand crafted blender models. Added emmisive lighting to the PAE street sign. Added jeyways (static) to commercial terminal.
V2.6 - Updated to correct for any modellib.bgl conflicts
V2.5 - Updated scenery to correct some issues created from the US update. Added a few more cars randomly throughout the airfield.
V2.4 - Multiple changes including:
- Replaced google models with hand crafted models for the Boeing Factory, Boeing flightline doghouses and Boeing Static Wing Test building
- Added Future of Flight museum
- Added KPAE tower and connected office building
- Added KPAE commericial passenger terminal building
- Added hand modeled Boeing Everett Modification Center building
- Revised lighting in various places around the airport
- Added PAE signage along Airport Rd
- Added additional parked cars in various parking lots around Boeing factory and flightline
- Changed the arrangement of static airplanes on Boeing flightline (tried to correct some of the texture issues on these models, but was not able to)
V2.3 - Added static 747, 767, 777s and 787s on Boeing Flightline
NOTE: I plan on adding 767 Tankers in stall 107-109 once I find available models
V2.2 - Added hand modeled control tower plus replaced some autogen hangers with closely matching library hangers.
V2.1 - Added 777X Composite Wing Center and added Static Wing Test building
V2.0 - Revised models to minimize vertices. Tweaked texture shading. Added factory/field bridge over HW526.
V1.0 - Scenery enhancement to Paine Field (KPAE) in Everett WA; home of the Boeing Everett factory, the largest building in the world by volume. Enhancements include:
- Boeing Flight Line
- Everett Delivery Center (EDC) Building
- Flight Line Stall Dog Houses
- Paint Hangers 1, 2 & 3
- Various parking lots
- Blast fencing
- Boeing Factory
- Fencing around entire airport
- Corrected various GA parking stalls around the airport